Interview: Charlo Frade – Illustrator

How did you get started doing what you do?
As a kid, just drawing everyday, it’s all I had and I had a lot of things in my head that would get me excited. I was shy and not good at speaking so I would draw out my ideas.

Interview with illustrator, Charlo Frade on Jung Katz

What is art to you?
Art is a game, it’s play and exploration. Many people have different reasons for art or to explain why it’s important, but the fact that it doesn’t have a defined usefulness or importance should make it all the more valuable in life. These things in society, like politics or engineering that are given “importance” or deemed more important than art or similar fields are, in the grand scheme, less important because in the end they don’t matter. This intrinsic nature of life makes art all the more valid/valuable because there is no mechanical societal deemed purpose for it (except perhaps bringing us back or reminding us of this fact of life and the world). It is just fun or play, a tool for exploration and expression or obsessions for our minds and lives on this insignificant pale blue dot. But isn’t that nice? This is just my opinion, but I like that it can be raw and simple, everything we have surrounded ourselves with is so over complicated. When I make art I like to call it play.

Interview with illustrator, Charlo Frade on Jung Katz

What does your typical day look like?
I go to the Inu Inu studio to do some design work around 9. Do that until 6 or so, then I go home and work on personal projects, freelance work or any other project, probably till 10 or 11.

How long does it typically take for you to finish a piece?
Somewhere between 2-5 hours.

Interview with illustrator, Charlo Frade on Jung Katz

How do you keep motivated?
It can be difficult, but music is big. Finding what is truly your interest is important but to me motivation isn’t something that just comes to a person and pushes them, its mostly making yourself work and remembering why and how to keep it fun.

How would you say your surroundings have influenced your work?
I think surroundings are more important for my mood. There are definitely locations of significance and influence to me, but I think I draw very much from the internet, books and other media, sort of a removed experience for influence…which might be kind of sad, haha.

Interview with illustrator, Charlo Frade on Jung Katz

What do you want others to take away from your work?
The work that is being featured in this interview is mainly my illustrations, but I also work on comics and music and many other projects that I kind of hide away. I think people could take more of my views or ideas from that but I am very secretive so its difficult to release those things. I think I would want people to see the scientific method in my work, the ideals it represents. The ideas the child represents, such as an unfiltered sense of being, curiosity, exploration, wonder, chaos, quietness, mystery—I think that is what innocence means, not purity, which is the idea people try to impose, which I believe is harmful.

Interview with illustrator, Charlo Frade on Jung Katz

What, if anything, would you tell your younger self?
Don’t take those loans and don’t wait for things so much.

What’s the best advice you’ve been given?
Don’t think so much. “Just Do it” – Shia LaBeouf …. haha.

Interview with illustrator, Charlo Frade on Jung Katz

What are your thoughts on art school?
It was ok.

Have any future aspirations that you’d like to share?
Well, many many and I have very big goals, but for the near future, I am working on a few projects. Two stories/comics, a fantasy character book with Cleonique Hilsaca and Steven Darden, a video game…I think that’s everything right now

Interview with illustrator, Charlo Frade on Jung Katz

What art supplies do you use?
Pencil and paper, and/or the Cintiq. I used to work within very complicated or intricate processes, and that was fun especially for learning but it’s not me. I like to keep it as raw as possible, like when I was a kid with just a pencil.

How could the art industry become better in your opinion?
I not very interested in the industry, it’s OK I guess, and I need to play its game at times, but I think the art industry isn’t true to what art is. It’s difficult I suppose.

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